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Retro: It was hard to choose between Metroid and Donkey Kong EmptyTue Mar 04, 2014 1:38 am by ShockBubble

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Retro: It was hard to choose between Metroid and Donkey Kong EmptyFri Feb 28, 2014 1:37 pm by Lugia2453

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Retro: It was hard to choose between Metroid and Donkey Kong EmptyThu Feb 27, 2014 11:45 am by Lugia2453

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Retro: It was hard to choose between Metroid and Donkey Kong EmptyTue Feb 25, 2014 11:55 am by Lugia2453

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Retro: It was hard to choose between Metroid and Donkey Kong

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Retro: It was hard to choose between Metroid and Donkey Kong Empty Retro: It was hard to choose between Metroid and Donkey Kong

Post by Lugia2453 Tue Jun 11, 2013 6:09 pm

According to President and CEO of Retro Studios Michael Kelbaugh, it was hard to choose between Metroid and Donkey Kong to develop as their first Wii game. Because they felt they had unfinished business with Donkey Kong, they decided to make the upcoming Donkey Kong Country: Tropical Freeze. It's a "What Could Have Been" moment - what would it have been like if they decided to make Metroid instead?

“Michael Kelbaugh (Retro) says that it was hard to decide whether to go with Metroid or not but they felt they had unfinished business w/ dk”

My Nintendo News: Retro Says It Was Hard To Decide Between Metroid And Donkey Kong


Last edited by Lugia2453 on Sat Jan 25, 2014 2:28 am; edited 1 time in total
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Retro: It was hard to choose between Metroid and Donkey Kong Empty Re: Retro: It was hard to choose between Metroid and Donkey Kong

Post by Taidow Tue Jun 11, 2013 10:45 pm

This one I don't get at all.
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